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The Ka-50 was developed in the 1990s after bitter losses in Afghanistan from ground fire. Unlike previous attack helicopters, the Ka-50 adopted a single man approach, light weight, extensive armour and considerable firepower, all of which lead to a very powerful and highly manoeuvrable battle field surviving attack helicopter. Like previous Kamov helicopters the Ka-50 uses twin contra rotating main rotors which negate the power sucking tail rotor seen on other helicopters and make the aircraft safer to re-arm and re-fuel whilst still running in a combat quick turnaround situation. The Ka-50 is fully acrobatic and able to perform loops, rolls and the highly effective 'funnel' manoeuvre, also called circle strafing. This requires the nose to be pointed down at the target and for the helicopter to fly sideways in a circular motion around the target, thus eliminating all areas of cover. Primary weapons are the Vikhr laser guided anti tank missiles and the semi fixed 30mm cannon either side of the fuselage. Being semi fixed allows greater rigidity and thus accuracy at range, the contra rotating rotors with no lag from a tail rotor system allow rapid rotation in the yaw axis both left and right equally' a flight system aligned to the pilots head sights sees that the cannon/airframe can be traversed and lined up almost as quickly as the free ranging turret on the AH-64 Apache.
** FSX SP1/SP2 Acceleration (true FSX, not a portover !) and FS2004 only **
Features -
- SIX variants included :
1. White 21, 'Black Shark' Demonstrator, Farnborough Air Show, c.1992
2. Yellow 22, 'Black Shark' Export Demonstrator, c.1998
3. 'Werewolf' Demonstrator, MAKS-95 Air Show, Zhukovsky, c.1995
4. Yellow 27, First Production batch, Russian Army Aviation, c.1991
5. Letectva a Protivzdusnej Obrany Slovenskeho, 341. Letka, Presov, Slovak Republic
6. T�rk Kara Kuvvetleri (Turkish Army Air Force). Taaruz Helikopteri Taburu, G�vercinlik, Turkey
- includes AlphaSim 'REALGAUGE' technology :
most v-c gauges are 3D models with complete 3D working parts such as needles, flags etc
all gauges are fully mousable with switch parts all working correctly
'RealGauge' provides - prefect smooth operation, high FPS, extremely crisp appearance
all gauges have custom nighttime illumination
note - 2D panel is not needed, a 'minimal' bitmap is however provided
- animations for : pilot doors, toggle pilot on/off
- realistic soundset, includes FSX-specific 'soundcones' tech
- full FSX model with all FSX features (bump mapping, self-shadowing, bloom etc)
- custom specular maps used both on exterior and v-c
- the MFD accurately represents the Ka-50's moving map system
- FSX model includes V-C self-shadowing (effect requires FSX SP2/Accel, Vista, DX10)
- realistic spec / shine, with custom bump mapping to bring every rivet and surface to life
- highly authentic virtual with animations and many mousable controls
- brake lever animation
- very accurate flight model, almost zero torque yaw
- 7 interior and 5 exterior preset camera views (FSX only)
- 37-page, colour illustrated user manual in .PDF format, all aspects of the package are covered
- source textures included for repainters
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